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NBA 2K25 Environment Modeling

With the release of NBA 2K25, I'm excited to share the final project I contributed to at VCA. It was a whirlwind effort, but Kendall Robison, Smita Shiraguppi, Stephen Daniele, Adam Tween, and I joined forces to bring this year's Neighborhood and Galleria to life. Early on, I focused on the look-dev to solidify the look of the Neighborhood and then moved into the production phase. I modeled and textured many of the assets seen here, from planters to the monorail and train cars, to the PROAM & REC buildings, as well as many of the backdrop assets, to name a few.

Album
Date
September 28, 2024